link of pictures: https://drive.google.com/drive/folders/1Gk4nMkzI6vsV_gvXWVCGmZugqUZTcdhm?usp=sharing
11.8
The following is the package mentioned before, which contains the mirror, realxing board, self journey (temporary), and reflection card.
(I don’t know why the picture can’t be uploaded temporarily, then upload it next time)
After the suit was made, I showed my stakeholders the appearance. One of them said that the “self adventure” brochure looked like the medical record book I used before, and I realized that I should make some creative adjustments. . Then I thought of Monopoly. I saw a similar design in the NHS before. It would be a better way to quit smoking and make a similar game map.
11.10
I started to try to design a new version of “self adventure.” After referring to some board games, I realized that using dice would increase participation and randomness. So I tried to integrate dice into the project. At first, I tried to design a The content of the map, you can look at the text wherever the dice is thrown, but I still can’t solve the problem of the rolling range of the dice, which is difficult to control. After that, I tried to think about how to use the simple addition, subtraction, multiplication, and division of mathematics to create randomness, but this thing was immediately rejected by myself because I really couldn’t think of it, and it would increase the difficulty of the game for users. In the end, I decided to try to find a balance. Suddenly, I came up with a way to combine cards and map games. Cards can be numbered, and the map can spread the numbers, which is more conducive to finding. By using horizontal and vertical columns to lock the grid quickly. The way will be excellent; I think the idea is fantastic; I think I am mighty, I did not find any reference(book or article), I do not know whether I need to find for this part.
(I don’t know why the picture can’t be uploaded temporarily, then upload it next time)
After the real thing was printed out, I always felt that it didn’t look good, so I shared it with my stakeholders. Two people suggested that the paper was a bit thick. One of them suggested that the visual effect was too tight, and another suggested this logo. Looking too serious, I think this opinion is very reasonable, and I decided to modify it to find a more pleasant and friendly feeling.
11. 11
I think this logo is too scattered in elements, so I decided to reduce it appropriately. First, there are solid and hollow shapes. I think the solid style is more in line with the modern and even future (my project background) feeling, so I will make the letter part filled with color and cancel the stroke. After that, I tried to solve the iconic cross shape, but it couldn’t continue to exist on top of R. At this time, I started thinking about moving it to the letter I. The effect was not bad, but it looked like a tombstone, not a suitable joke for anxious people. So I started to rotate the cross shape. I suddenly thought about the seriousness that people said before; after turning the “+” to get the “x” shape, I realized that when the “x” is reduced. After removing the two legs, a heart shape”v” will be formed. I am delighted with the result. I immediately applied it, and the effect looked much better.
(I don’t know why the picture can’t be uploaded temporarily, then upload it next time)
When I showed this new design to everyone, everyone expressed unanimous approval.
Testing of “self advanture”:
After the test, I got the following feedback:
- It’s exciting; it feels like playing.
- Will feel comforted.
Feedback to think about: - The map’s design is not like a map; more interesting graphics may align with the setting.
- I feel that this is just comforting me and cannot solve the problem.
Regarding the design, I think it’s OK to modify it. It’s not difficult, but it just takes time and experimentation.
But as for whether he can solve the problem, I must say that it just can’t; this is a guide. I initially thought about adding more theological content to render the project itself, but I suddenly realized that this was against the original intention. If everyone hopes to solve the problem through my project, they are still thinking of solving their anxiety through external forces. It’s never wrong to solve anxiety through external forces, but my project is to help people find some ways to adjust themselves.
So after thinking, I will tell my stakeholders that my project cannot solve the problem, but I will put it after the “self-adventure” part. In short, it is a good beginning to give people a peaceful space for reflection. Secondly, I will tell people that this experiment requires repeated practice, this is not a one-off project.